Inversify with ES5
var inversify = require("inversify");
require("reflect-metadata");
var TYPES = {
Ninja: "Ninja",
Katana: "Katana",
Shuriken: "Shuriken"
};
var Katana = (function () {
function Katana() {
}
Katana.prototype.hit = function () {
return "cut!";
};
inversify.decorate(inversify.injectable(), Katana);
return Katana;
}());
var Shuriken = (function () {
function Shuriken() {
}
Shuriken.prototype.throw = function () {
return "hit!";
};
inversify.decorate(inversify.injectable(), Shuriken);
return Shuriken;
}());
var Ninja = (function () {
function Ninja(katana, shuriken) {
this._katana = katana;
this._shuriken = shuriken;
}
Ninja.prototype.fight = function () { return this._katana.hit(); };
Ninja.prototype.sneak = function () { return this._shuriken.throw(); };
inversify.decorate(inversify.injectable(), Ninja);
inversify.decorate(inversify.inject(TYPES.Katana), Ninja, 0);
inversify.decorate(inversify.inject(TYPES.Shuriken), Ninja, 1);
return Ninja;
}());
var container = new inversify.Container();
container.bind(TYPES.Ninja).to(Ninja);
container.bind(TYPES.Katana).to(Katana);
container.bind(TYPES.Shuriken).to(Shuriken);
var ninja = container.get(TYPES.Ninja);
return ninja;
Inversify with ES6
var inversify = require("inversify");
require("reflect-metadata");
var TYPES = {
Ninja: "Ninja",
Katana: "Katana",
Shuriken: "Shuriken"
};
class Katana {
hit() {
return "cut!";
}
}
inversify.decorate(inversify.injectable(), Katana);
class Shuriken {
throw() {
return "hit!";
}
}
inversify.decorate(inversify.injectable(), Shuriken);
class Ninja {
constructor(katana, shuriken) {
this._katana = katana;
this._shuriken = shuriken;
}
fight() { return this._katana.hit(); };
sneak() { return this._shuriken.throw(); };
}
inversify.decorate(inversify.injectable(), Ninja);
inversify.decorate(inversify.inject(TYPES.Katana), Ninja, 0);
inversify.decorate(inversify.inject(TYPES.Shuriken), Ninja, 1);
var container = new inversify.Container();
container.bind(TYPES.Ninja).to(Ninja);
container.bind(TYPES.Katana).to(Katana);
container.bind(TYPES.Shuriken).to(Shuriken);
var ninja = container.get(TYPES.Ninja);
return ninja;