whenTargetIsDefault
When multiple bindings are available for a given service identifier, we can use
one of the following features to resolve the potential AMBIGUOUS_MATCH
exception:
- Named bindings
- Tagged bindings
- Contextual bindings
- Default targets
In this section we will explain how to use default targets.
We can resolve an AMBIGUOUS_MATCH
exception using a named constraint:
container.bind<Weapon>("Weapon").to(Katana).whenTargetNamed("strong");
container.bind<Weapon>("Weapon").to(Shuriken).whenTargetNamed("weak");
Or a tagged constraint:
container.bind<Weapon>("Weapon").to(Katana).whenTargetTagged("strong", true);
container.bind<Weapon>("Weapon").to(Shuriken).whenTargetTagged("strong", false);
The problem with this solution is that we will have to annotate using
the @named("strong")
/@named("weak")
or @tagged("strong", true)
/@tagged("strong", false)
every single injection.
A better solution is to use a default target:
container.bind<Weapon>(TYPES.Weapon).to(Shuriken).whenTargetNamed(TAG.throwable);
container.bind<Weapon>(TYPES.Weapon).to(Katana).whenTargetIsDefault();
We can use the whenTargetIsDefault
to indicate which binding should be used as default
to resolve an AMBIGUOUS_MATCH
exception when no @named
or @tagged
annotations
are available.
let TYPES = {
Weapon: "Weapon"
};
let TAG = {
throwable: "throwable"
};
interface Weapon {
name: string;
}
@injectable()
class Katana implements Weapon {
public name: string;
public constructor() {
this.name = "Katana";
}
}
@injectable()
class Shuriken implements Weapon {
public name: string;
public constructor() {
this.name = "Shuriken";
}
}
let container = new Container();
container.bind<Weapon>(TYPES.Weapon).to(Shuriken).whenTargetNamed(TAG.throwable);
container.bind<Weapon>(TYPES.Weapon).to(Katana).whenTargetIsDefault();
let defaultWeapon = container.get<Weapon>(TYPES.Weapon);
let throwableWeapon = container.getNamed<Weapon>(TYPES.Weapon, TAG.throwable);
expect(defaultWeapon.name).eql("Katana");
expect(throwableWeapon.name).eql("Shuriken");